博文

目前显示的是 一月, 2024的博文

Part: Scene UI

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I'm currently sorting through the materials I've collected. And try to build the simplest scenario.  I simply used a mobile app to put the footage together. It looks good. It's the style and the setting I need. I decided to keep doing it that way.

Part:Style Drawing

I'm looking for material that fits my game style. Mainly use the unity asset store and.itch to find. In preparation for the start of the game scene next week.

Part: Style Drawing

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 Last week I decided on the style of the game.  I have finished painting the main character - the cat.

Part:Game Style

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The style is determined to be 2D flat pixel style (biased towards cute cartoon. Not realistic style) More emphasis on scene and game UI. Including the three small games contained in the game also need to achieve a consistent style. Drawing of game characters is in progress Pixel drawing software:Aseprite

Plan

The gameplay is directly based on projects completed in the previous semester. Turn lowfi into a real game. The three mini-games in the project required gameplay adjustments at the time of production.

Development Schedule

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Depending on the functionality required by the project. I made a plan sheet for developing the game.

Project Purpose

In this mobile game, you will simulate the TNR (Capture, neuter, Release) process of protecting stray cats and experience the joy of caring for animal welfare. Through the game,  people can understand the implementation steps of the TNR program and experience the whole process of TNR first-hand.  The hope is to convey to players the importance of the stray cat problem while providing a fun and meaningful gaming  experience. In this way, people can participate in the TNR program in real life in the future.