During the export phase of game development, I use Unity's built-in export functionality to package the game project into an executable file. Through Unity's Build Settings interface, I selected the target platform and set the necessary parameters, such as resolution and icons. Finally, I clicked the "Build" button, and Unity automatically handled all the compilation and packaging steps, generating a game installation package that can be distributed and installed.
l Add gameplay reminder: A reminder button has been added to the mini-game. Players can click to view the gameplay introduction to ensure that players will not be confused during the game. l Add sound effects: Added success and failure sound effects to mini-games, enhancing the feedback effect of the game and the player's sense of immersion.
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