Perfect cat archive with cat's name, community number, weight, number of teeth, pregnancy, gender information
Question:
PlayerPrefs can only archive simple data types, not classes
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Week 3 I have decided on The title of the report: The impact of the Stray Cat TNR program on residential communities in China I used the time of self-study in class to simply think about some general project ideas. I wanted to make a mobile landscape 2d game, and I made a few simple sketches.
Week 7 Modified the problem based on feedback. The final low-fi prototype is complete. I completed the creative experimentation part of the report, in which I showed the problems and challenges in the two presentations of the project. The next step is to create a simple demo of the game in unity. I found some free materials available on the unity store. I need to find some ways to run a mini game.
During the export phase of game development, I use Unity's built-in export functionality to package the game project into an executable file. Through Unity's Build Settings interface, I selected the target platform and set the necessary parameters, such as resolution and icons. Finally, I clicked the "Build" button, and Unity automatically handled all the compilation and packaging steps, generating a game installation package that can be distributed and installed.
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